

                          DooM Guide: Appendix A

                             DOOM Guide FAQ
                                   on
                             Quake & Duke3D

                   (C) 1996-1997 Elijah Merkin AKA Elm

                            BEC 1.0 beta
 
                          (Final beta release)



                                BBEEHE

   DooM p. yp   3D p ( ⭮, Duke3D  Quake)
p  p  yp. T  ,  ᪠,
  p  Duke3D 﫨 ,  ᬮ ,  ᮢp
孨 p  DooM. H,  p⠢訩 DooM Guide  ᫥訩
 ᮢ⠬ y 饭   訡   py 3D p﫪.
 ⤥  y  py騬 p᭥.  
⮣ p᭥   FAQ.


   FAQ   3 : 1 - , 2 -  ᪠  3 - 
Quake'᪠.  FAQ  yppy  RGD FAQ  묨 py,
⠪  pp   ⥫ DooM Guide.  p 
p p pᮢ, p y y  y.


                              1. 

Q.  ⫨砥 engine DooM, Duke3D  Quake?
A.  p祭, 뢠  p 業 engine' DOOM,
   - ᠫ  I ⮬ DooM Guide. B Duke3D:
      1)   ;
      2)  p騥 p;
      3)   /y᪠  ( p p,
         p⨪쭮 p/ ᬮp , p  y
         ⠭  ᨫ ᪠);
      4) ⥫쭮 y᫮ 裡 ꥪ⮢   ᥪp,
          室   p饭 ᥪp (⠪ ᤥ 
          ..)  p뢠 ⤥ ⥭;
      5)  ⪨ ⠦: ᥪp y pᥪ, 
          p  /⮫ y pᥪ ᥪp
         (  ⮢ ⭨);
      6)  ,     ;
      7) p   p᭠ :  yp p⠢ p,
         -  p, 騥  ⢮p饥 p p;
      8)  p,    p ᤥ.
    H, Quake  ( p  DooM  Duke3D):
      1) p嬥p  p yp,  ⥭  ,
         ⠦  ..;
      2) p p  p  y묨   ⥪yp,
         p      ᯮy,   
         p쭮 yp ꥪ p 拉    묨
         y;
      3) y室 ᪠ p  y ⠭, p ᨬ y
         ⠭ p⨪쭠     p, .. 
          ,  室 p⢥     ;
      4) p p騥 ꥪ (p騥  y pᯮpp
          ..), p祬 p    p⨪, ⠪  
         p⠫쭮 ᪮;
      5)  ,     , p祬   pyy
         p  pᨢ 䥪 p 堭 p.

Q. B 祬 ⫨稥  yp DooM, Duke3D, Quake?
A. B Duke3D  Quake  /y᪠   p룠. B Duke3D
    . p ⮣,  Duke3D  ⨥ Inventory ,
   ᮮ⢥⢥, ⫮ ᯮ짮  p⮢, p祬 
   ᯮ짮   p p  Inventory, ⠪  ᯮ짮
   ᮮ⢥y饩 p⭮y y p⮢ . T,  
   ⢮ 'F'  ⢮ p᭮ 窨.   
   p ᮡ⥩ Duke3D -- p  ⥬ p yp,
   p  SETUP. B Quake  p   ( 
    ),  ᫮ p py ᠭ 䨣yp樮
   䠩 pyy. B Duke3D  Quake ⫨砥 yp  : 
   Quake  뢥 y, y ᬮp,  Duke3D p饭  p⨪
    y⢫ ⮫쪮 y ⤥묨 . B 楫  Duke3D
    Quake, IMHO, p     yp   孨 p,
   祬    p .

Q.  ᫥y 室  롮py p᪫  yp p?
A. ⥫쭠  p権,   DooM Guide  DooM, ⠥
   p,  yp ᮢp p . B  y砥 p,
   ⮡  p᪫  DooM' ⠢ ⢮ p᪠ 
   py p, ⮡  y뢠. B  ⮨ p p 
   p p, p  p p p᪫.

                             2. Duke3D

Q.  ᭮ ⫨ Duke3D  DooM'  窨 p p?
A.  y⢮ Inventory   /y᪠  p
   y 室. Cy ⠪ ᪠   p py,
    ᨫ쭮   室 deathmatch. Cyy  ⠪  py
    -y誨,    ᫨誮 ,  騩  py 祭
     yp . Hp p䠪 ⠪ ᨫ쭮  
   室 p. ᮡ ⬥y HCT pp塞 yp ( 
   p祭 py, 뫪 ᮮ饭  祭 p).
    ᫮y,   Duke3D pp  deathmatch', ᫨  p
   p  p⥫쭠  DooM' ( 襭, p祬, ᢮
   p,      ⪮). M   y ⬮p
   single player  Duke3D, ⭮-p筮  -,   ,
   ,  ,   y᭮ p᪠ ⬮p ⠬
   (p  y!),  deathmatch, IMHO, y⥫.  ᢮y 
    deathmatch DooM', .. 祣   DooM' --   Duke3D
   ( p).

Q.  yp  p  Duke3D?
A. p pp⪥ p᪫  Duke3D ᫥y p, p ⠭p 
   DooM',  y p :  y ᯮᮡ y᪠/
    (p楫)    p쭮 ,   
   ᯥ᪨ ⢨ (p릪, pᥤ, ᯮ짮 p⮢ 
   Inventory, yp , Autorun', pp), ᯥ 
   y    p祭 py , , p
   ᮢ⨬  襩 p᪫  DooM, ⮡ p室  뫨
   y⥫. B  y  (p   p᪫  DooM 
   p ⮬):

          Caps Lock  -- Autorun On/Off H y -- 祭 y !


   Left SHIFT/Left Alt -- Bp/H.
   A/S - Cp B/Bp
   1 - 0 - p祭 py.   y⥫ p 
            Left Shift (p), ᫨    -- p 
           p訥  py.
   Q - .    p py #8, 訡
       p⮪  ..
   D/X - Jump/Crouch
   E - Turn Around, pp  180.
   W - Show opponent's weapon,  p py.
   F - Holoduke.
   C - 窠.
   V - Jetpack On/Off.
   B - Night vision on/off
   R - Steroids, p .
   Space -- Mouse Aiming ( toggle button! )
   Right Mouseb - p뢠 p.
   Left Mouseb - p.

   I - Crosshair On/Off   Bᥣ  On.

   B ⠪ ᫮ p  p᪫,  p     宦
     p᪫y  DooM.  p Mouse Aiming:   pp
   p⨪  p楫 (  mouse setup)  p py
   ⠬ ,  mouse setup ⠢ 'Mouse Aiming is a toggle button'. E᫨
   ⮣  ᤥ,    Mouse Aiming ⮫쪮  p 
   ,  , p, 殮 y p  ᨫ쭮 p嬥p yp
    p⨢ 饣   . Hint: 祭 Mouse aiming p
    室  y p窠. 筮   py,  ᪮
   p窥,  祭   p, ᪫ p  y 
   py/y  p . Bp祬,   yp,  Mouse Aiming
   ⮫쪮 蠥.
      ,  Setup EH y⠭ y⢨⥫   
    p . C 筮 ppy  Y   y
   y⢨⥫쭮  p⨪.
   MEHE: 設⢮ ,  襤  p᪫y,  
   ECEHM.

Q. 祬 y Crosshair?
A. pp --  . H  몫  (,  Quake
   ⮦). H  pﭨ 祭 蠥 筮 p,  
    -- y  蠥.

Q.  p   p, ⮡ p   p,
    p ᥣ p뢠 p p ⨨ p?
A.  祭 p. p p᪮ p p  p祭
   py, y ᥣ py p  p  (y p,
      ⠪, p砩  p  p), ⥬ pᠩ
   py. B p y   yᯥ譮 p ᫥⢨.
   p ⮣, p y ⮭p  py p뢮   
   y,   p  ᢮⢮.

Q. p -y誠 p ᫠. H  -  ⨬
   ᤥ?
A. M  y. E᫨  pᬠp ᪨ p  p
    ᨫ  py p  䠩 䨣yp樨,  ⮤ p:
    p p p冷  , y ᠭ  孨.
   p p뢥  p ᤥ⮭py. p, , ᨫ쭥, 
    ,   y誥    筮   뭮 
   p   (200%) ⥫  p. y p,
   p p:   y,  y 맢 p . 
   y p y⠭y  p⭮ ᫥⥫쭮,   
   y, ⠪   y, p⭮,  p p⮢
   p, ⠢ y.  : ,   ⮨ 짮 p⠬
    p y⢮ y誨.
   , 쭮   y誨 -- y p⨪ 室,  p
   p룠 ᢥpy. p  y誨  pp p⢥  p⮬.
          y ᨫ쭮  p⨢y
   .

Q. p⨢  pp루    p  y箬.
    ?
A. M ᮢ⮢ ⠢ 2-3  y  py, ᫨ p, 
   py --  p릪, py -- , p -- pᥢ. p ⠪y yy,
    맢 p뢠 , . Bp祬, ,   p, 
   ⠢ ᤥ⮭p  py p뢠  p    ⠪
   p yy .
   
Q. B 祬 p ᯮ짮 p p䠪⮢?
A. H筥  Holoduke. p⭮ y ⥫쭮 p⨢ y祫,
     ᠬy,   ,    ᮢᥬ   , y
    py p  ᯨy 竨y py  p.
   Jetpack. p  ⮣, ⮡   pyy . H
     ⠪ p⨢  y (砩 Mouse aiming!). B p
    p ⠪ ⠪ yy p뢠 y   , ᫨  y pאַ
     楫,   yp,   yy p ⮫쪮 p⢥
    .
   Steroids. ,   ,   p  p. 祭
    殮 yp,     ᯮy饣 p  .
   Night Vision Coggles. y, y  ⥬.
   Medikit. E᫨   , 䠪᪨  ⥫ 100% p.
    M ᯮ짮  CTM.

Q.  , y訢 p⨢ py #7?
A. T  . M    祣-y .  --  
   p.  ,   p p y襭 p⠥.

Q.  , p p⨢ py #8?
A.    py py,  ,    p
   .  p襣 ⠥ 1% p, ⠪   p 
   ⮫,  yp  (筮    )  墠.


                            3. Quake        

Q.  engine Quake ᫮ engin' p Descent'?
A. M.  p稥 --  y樨  ꥪ⮢. , Descent
   ⢨⥫쭮 ᯮy  p,  ᭮y  p嬥p 
   p䨪y p y樨 p⮢,   Quake.   ⮬, 
    p⨭ p⮢ py  py   p ⥭ p
   p室, ᪮쪮  , ⠪,  y p  p⮬.
   B ⥫⢮ y ᮢ⮢ ᬮp  y, 室饣
    讥 饭,  ,  室   y p  p
       ⥩ p⮢  p pp뢠 y.
   Cy⢥,   , ᫮  p ᢥ饭  Quake.
   y,  Quake  ⥭,  砫쭠 ᢥ⮢ p⨭ ⠭
    ⠤ pp⥫쭮 p⪨ yp  p,  ᢥ⪠ ⥭
    y ꥪ⮢ pyy,  ᤥ   p쭮,
   祬  Descent.
   y,    뢮,  Descent ,  Quake p. Descent
    ᢮ p 뢠, , 讪, p祬  p ᫮ engine',
    ,    p  ⮫ p p, 맢  
   ⠭᪨ py  ⮬,  "᫨  Quake   engine Descent',
     ⠫". H ⠫ !   ᬮp    engine
   Descent'!
   ᯮp,  ᠬy  Quake,      ⥫
   Descent'.

Q.  ⠪ y p Quake?
A. H  , Quake  p 業 ᢮⢠. p   
   祢,  p嬥p ( p嬥p p⮢,  p嬥p
   p䨪 p  p⮢, ᭮  3D ,   ᪨
   p,  p嬥p yp). , -  p᫥
    ᪮  p Quake'  py ⮬ DooM',  ⠪
     p p樯 p嬥p yp p  
   室,  - 祭 ᢥ    ⮩ p嬥p .
   
     Bp -- p , ᢮⢥  y  Quake.
   E DooM ⫨砫 ⥬,  p筮  ( ⥬ p)  p 뫮
   뭥ᥭ  p ᮡ⢥ pp, ⠢饩 p p,  ⮬y
   塞 (yp, p, y몠, y...). Duke3D   ⠥묨 (
   ဥ묨:-) ) 䠩 䨣yp樨 襫  . Quake  
   ⮫쪮,   ⮫쪮 ,   좨   p 
   譥  ⭮襭   pp. Cyy ᯥ樠
    Quake C (宦  p yp C), p祭 
   ppp p   ᠬ ⠭p Quake -- ᮢy
     pp  Quake C. E⢥,  室 p
   p p ⢮ pp p  p権  ⥬y
   p砫쭮 Quake'. M ᯮ, ᪠, ⠪ 뢠
   Project1, ᮧ ( ⨢ p뢠 뭥)  pyp p
   p-楬 (PPK), 騩 ᮡ pp pp᭮ py p,
   pp  deathmatch. B Project1  ⥫쭮
   ⢮ 饩, ⢮  py p⮪  p p,
   p祬 p  饩   yp deathmatch', p砫쭮
   ᠭ  Steven Polge,  ᫥⢨ p 
   p  Project1. ᥬy p py ᯮ짮, 
   deathmatch'p Project1 H  y筥,  ⠭p Quake.
     Tp -- p  TCP/IP. H ᠬ   ⮩ 祩  짮.:-(

     
Q.  p yp  Quake?
A. B ⠭p⭮ Quake  ⮣ yy ᯥ樠 y  p.
   ⠭  p᪫ 뢠  䠩 CONFIG.CFG  ⠫
   ID1. B  ᬮp p ,  p p  ⥭:
   bind <> "<>"
     E᫨ p, :
   bind [+/-]<> "<>"
     T p  BIND  y⠭ p  ⮫쪮
    ,    ⦠ .
     Bp祬,   ⠭p⭮ Quake p pp p᪫
   ᪮쪮 y,  y p p pp pᨨ, p騥
   y 襥 ᫮ . ᥬy   py  ᫥y饬y
   py: p y  yp, py  p yp
   Quake, ⥬ 멤  p, ᪮py 䠩 CONFIG.CFG  py 
   ( 뢠  ELM.RC)  ⮬  ⠫, ppy yp 
   ,  ⥬   AUTOEXEC.CFG y EXEC <_襣_䠩>.
   T,  y:
      exec ELM.RC
   B py   pᢠ  yy 믮 ᫥
   ,  ᥭ  CONFIG.CFG,   py. H ⮨ p pאַ
   CONFIG.CFG, ᪮y   p p뢠 Quake'  
   p p ᡮ.
     E᫨  p  p Quake, ᯮy 
   -game <_⠫>,  ᯮy Quake' 䠩 䨣yp樨
   室   ID1,   ⠫,  p    -game,
   ⮬y  p  p p  yp  p
    p.
  
Q.   pp p楫?
A. ᮫쭮  "crosshair 1" (窨   뤥  
   ⥪,   p   ᠬ ). B    䠩
   䨣yp樨, ᮧ  ᮮ⢥⢨  ᠭ  ⢥  py騩
   p. M    AUTOEXEC.CFG, ⮦  .

Q.    ᯮ짮    y᪮p  
   Quake?
A. H. ᪮p  y. B,  ⠪ p襭 p Quake 
    p玲 p,  p몭y   ᫥ DooM'  Duke3D
   .

Q.    p  RL   py, ⮡ ⮣ p뢠 p뢮
    y  p y⢨ pאַ ?
A. M.  ⮣ y  . p -- 祭 Mouse Look.
   Bp,  p쭠, --  pp ⮯p楫
   sv_aim  0.93 (  ⠭p⭮ 祭)  1 ( y⢨
   ⮯p楫).  ⠪ ⮯p楫? ,  DooM' ⮬᪮
   p⨪쭮 ?    .  ⮯p楫 몫祭,
   Quake  ⠥ , y  p  y᪠ p ( 
   ⮫쪮) 筮   p楫. E⢥,   砫y
    ,  짠 ⠪ ⪫祭 業: p   --
   p譠 ...
      ⠪,    䠩 䨣yp樨 y
   sv_aim 1

Q. T  y Mouse Look     室?
A. Hy. 筮,  ᥡ p⠢ yp, p p⭮ p
    p y᪮ p  Mouse Look (: Mouse Look -- p,
    p   p/ p  /y᪠
   p楫,  Duke3D  뢠 Mouse Aiming),   y - 
   y⢥, ᪮y p쭮 ⠪ yp    .
   Tp  宦  Mouse Look. B-p,  ⮨ 짮
    ⠭p p  䨣yp樨 yp Quake'  
   ⮩ .   ⮬,    ⠪ p 
   y ( p ) momentary button,   y  Mouse
   Look ⮫쪮   p,   p  ⮩,  , ᯮp, 
   ⮤,  y  p Mouse Look EH T BEH. M
   p y  ᢮ 䠩 䨣yp樨 y +mlook  ᫠
   Mouse Look ﭭ. C   , ⠪   p y
   p  py py (   ,  
   ᮡ py p⠫쭮 p). E   
   ᯮᮡ ᤥ Mouse Look toggle button: p alias'  p p
   ⥫ 䠩 䨣yp樨.  ⮤ ᭮  ⮬, 
   p ⨨  믮 y ⢨ (y⨬, 砥
   mlook)    p뢠 py , p p ᫥y饬
   ⨨ p殮 pyy.    ⠪:

=== Mouse1.rc===
 +mlook
 bind SPACE exec Mouse2.rc
===============

=== Mouse2.rc===
 -mlook
 bind SPACE exec Mouse1.rc
===============

    ⥬  ELM.RC ⠢ py
    exec MOUSE1.RC
     p alias'   p,     p,  ⠪, 
   ᠭ .
     Tp  ᪮p Mouse Look'. m_pitch -- pp, ⢥騩 
   ᪮p.   p pp/pp
   , ⠪,  , ⮡   p y᪠ , 
   pp yp. p ⮣,  y  y
   m_pitch, ⮡ p 쭮 让 y⥫쭮   py
   뫠 p⥫쭮 쪠 y⢨⥫쭮  p⨪.

  