
#region ================== Copyright (c) 2007 Pascal vd Heiden

/*
 * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
 * This program is released under GNU General Public License
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 */

#endregion

#region ================== Namespaces

using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Data;
using System.IO;
using System.Diagnostics;
using System.Windows.Forms;
using System.Text.RegularExpressions;
using System.Collections.Specialized;

#endregion

namespace CodeImp.DoomBuilder.Config
{
	internal sealed class AllTextureSet : TextureSet, IFilledTextureSet
	{
		#region ================== Constants

		public const string NAME = "All";

		#endregion

		#region ================== Variables

		// Matching textures and flats
		private List<ImageData> textures;
		private List<ImageData> flats;

		#endregion

		#region ================== Properties

		public ICollection<ImageData> Textures { get { return textures; } }
		public ICollection<ImageData> Flats { get { return flats; } }

		#endregion

		#region ================== Constructor / Destructor

		// New texture set constructor
		public AllTextureSet()
		{
			this.name = NAME;
			this.textures = new List<ImageData>();
			this.flats = new List<ImageData>();
		}

		#endregion

		#region ================== Methods

		internal void AddTexture(ImageData image)
		{
			textures.Add(image);
		}

		internal void AddFlat(ImageData image)
		{
			flats.Add(image);
		}

		#endregion
	}
}
