--- src/cl_main.cpp +++ src/cl_main.cpp @@ -1706,7 +1706,7 @@ void CLIENT_ProcessCommand( LONG lComman break; } - CLIENT_QuitNetworkGame( szErrorString ); +// CLIENT_QuitNetworkGame( szErrorString ); } return; case SVC_HEADER: --- src/sv_main.cpp +++ src/sv_main.cpp @@ -5348,8 +5348,8 @@ static bool server_AuthenticateLevel( BY if ( SERVER_PerformAuthenticationChecksum( pByteStream ) == false ) { - SERVER_KickPlayer( g_lCurrentClient, "Level authentication failed." ); - return ( true ); +// SERVER_KickPlayer( g_lCurrentClient, "Level authentication failed." ); +// return ( true ); } // [BB] The client is already authenticated, no need to authenticate again. --- src/version.h +++ src/version.h @@ -40,8 +40,8 @@ /** Lots of different version numbers **/ -#define STVER_STRING "98e" -#define DOTVERSIONSTR "0." STVER_STRING "-alpha" +#define STVER_STRING "98d" +#define DOTVERSIONSTR "0." STVER_STRING #define DOTVERSIONSTR_NOREV DOTVERSIONSTR #define ZDVER_STRING "2.3.1" --- tools/updaterevision/updaterevision.c +++ tools/updaterevision/updaterevision.c @@ -149,8 +149,8 @@ int main(int argc, char **argv) "// This file was automatically generated by the\n" "// updaterevision tool. Do not edit by hand.\n" "\n" -"#define SVN_REVISION_STRING \"%s\"\n" -"#define SVN_REVISION_NUMBER %lu\n", +"#define SVN_REVISION_STRING \"3021\"\n" +"#define SVN_REVISION_NUMBER 3021\n", rev, rev, urev); fclose (stream); fprintf (stderr, "%s updated to revision %s.\n", argv[2], rev);