WhackEd3 changelog
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Version 0.9.10 beta
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 - Fixed: Installer now also runs on Windows 98 systems.
 - Fixed: BEX thing flags are written without spaces (fixes compatibility issue with Boom's parser).
 - Changed: State editor is less tall. Fixes problems on the shorter 1024x600 "netbook" resolutions.

Version 0.9.9 beta
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 - Added: Thing and weapon filter feature for the state editor.
 - Changed: Overhauled user interface. Faster workflow, easier on the eyes.
 - Changed: Faster sprite preview rendering.
 - Changed: Temp and AppData paths are used now so that running it under a restricted user account is possible.
 - Changed: Mnemonics for flags and actions are now always enabled.
 - Changed: Enabled visual styles.
 - Changed: Sprite "editor" removed because you cannot edit anything with it.
 
TODO
 - New Ultimate Doom patch. Select state with action. Modify action. Select state without action.
 - Bug: The max health value in the miscellaneous section should default to 100. This is the value that medikits, stimpacks, and berserks will give up to. This existed in WhackEd2 and it's not really that major, but you can't specify a value of 200 unless you manually edit the patch file.
 - Clicking a Sound should focus on sound editor.
 - Bug: If a null state is the only one left after a filter, select that instead of ignoring it.
 - Bug: Unused filter does not update after nullifying all of a thing's states.
 - Bug: when saving a file, if you don't specify a file extension, it doesn't add one, despite what type of file you are saving it as (e.g. "dehacked files" or "all files").