$random gauss/shot { gauss/shot1 gauss/shot2 gauss/shot3 }
gauss/shot1 dspsmg1
gauss/shot2 dspsmg2
gauss/shot3 dspsmg3
$limit gauss/shot 0
gausspl/death gplsdet
$limit gausspl/death 4
$random p220/fire { p220/fire1 p220/fire3 }
$random p220/lfire { p220/fire2 p220/fire4 }
p220/fire1 markr1
p220/fire2 markl1
p220/fire3 markr2
p220/fire4 markl2
$random claw/swing1 { claw/slash1 }
$random claw/swing2 { claw/slash3 }
$random claw/swing3 { claw/slash4 }
claw/slash1 knifeh13
$limit claw/slash1 8
claw/slash3 knifeh12
$limit claw/slash3 8
claw/slash4 knifeh14
$limit claw/slash4 8
$limit claw/swing1 1
$limit claw/swing2 1
$limit claw/swing3 1
claw/draw knifede
$limit claw/draw 3
claw/wall knifehw2
$limit claw/wall 1
$random claw/rage { claw/rage1 claw/rage2 }
claw/rage1 gutra6
claw/rage2 gutra7
$limit baby/shotx 6
winch/lshot m3trenL1
winch/rshot m3trenR2
winch/shot m3tren2
riotl/boom m79gren
$limit riotl/boom 3
$rolloff riotl/boom 160 1300
raprpk/bolt rpkbpull
short/click shopu5
skorpion/fire skorst1
skorpion/rfire skorstR1

draw/slide umpdr
draw/slfas umpdf
draw/spin markdra

$random fist/hitmon { fist/slash1 fist/slash2 fist/slash3 }
fist/slash1 fihit4
fist/slash2 fihit5
fist/slash3 fihit6
fist/wall fihitwa


$random noisy/fire { noisy/fire1 noisy/fire2 }
noisy/fire1 ncf1
noisy/fire2 ncf2
noisy/clik ncclik

m79la/draw m79lose
m79la/fire m79fire

$random m79mis/flyn { m79mis/flyn1 m79mis/flyn2 }
$rolloff m79mis/flyn 120 1350
m79mis/flyn1 mislla3
m79mis/flyn2 mislla5

warh/fire warshr1
$random warh/cock { warh/cock1 warh/cock2 }
warh/cock1 warpu3
warh/cock2 warpu4