ACTOR NaziDriver : WolfensteinSS REPLACES WolfensteinSS
{
	Health 2500
	Radius 32
	Speed 20
	PainChance 1
	States
	{
	Missile:
		SSWV E 10 A_FaceTarget
		SSWV F 10 A_BspiAttack
		SSWV G 4 BRIGHT A_BspiAttack
		SSWV F 6 A_BspiAttack
		SSWV G 4 BRIGHT A_BspiAttack
		SSWV F 1 A_CPosRefire
		Goto Missile+1
	Death:
		SSWV I 5 A_Explode
		SSWV J 5 A_Scream
		SSWV K 2 A_NoBlocking
		SSWV K 3 A_Explode
		SSWV L 5 A_Explode
		SSWV M -1
		Stop
	XDeath:
		SSWV N 5 A_Explode
		SSWV O 5 A_XScream
		SSWV P 5 A_NoBlocking
		SSWV QR 5 A_Explode
		SSWV STU 5
		SSWV V -1
		Stop
	}
}

ACTOR DestPlayer : DoomPlayer REPLACES DoomPlayer
{
	Health 150
}

ACTOR SoulspherePlus : Soulsphere REPLACES Soulsphere
{
	Inventory.MaxAmount 300
}

ACTOR HealthBonusPlus : HealthBonus REPLACES HealthBonus
{
	Inventory.MaxAmount 300
}

ACTOR MegasphereHealthPlus : MegasphereHealth REPLACES MegasphereHealth
{
	Inventory.Amount 300
	Inventory.MaxAmount 300
}

ACTOR MegaspherePlus : Megasphere REPLACES Megasphere
{
	States
	{
	Pickup:
		TNT1 A 0 A_GiveInventory("BlueArmorForMegasphere", 1)
		TNT1 A 0 A_GiveInventory("MegasphereHealthPlus", 1)
		Stop
	}
}	
