clearepisodes
episode START
{
	name = "DM Champ"
	key = "d"
}

cluster 5 {}
cluster 6 {}
cluster 7 {}
cluster 8 {}
cluster 9 {}
cluster 10 {}

defaultmap
{
	next = "START"
	sky1 = "SKY1"
}

map START "Doom Power DM Champ #10"
{
	cluster = 99
	islobby
	levelnum = 0
	music = "D_START"
	nointermission
}

map map01 lookup "HUSTR_1"
{
	music = "$MUSIC_RUNNIN"
}

map d5m1 "SS-MAP1"
{
	exitpic = "d5_inter"
	intermusic = "d5_int"
	levelnum = 2
	music = "d_d5m1"
	sky1 = "d5sky1"
}

map d5m7 "Dwango5 map07"
{
	exitpic = "d5_inter"
	intermusic = "d5_int"
	levelnum = 3
	music = "d_d5m7"
	sky1 = "d5sky1"
}

map judas23_ "Judas23_"
{
	levelnum = 4
	music = "$MUSIC_AMPIE"
	sky1 = "SKY3"
}

map uroburos "Uroburos"
{
	levelnum = 5
	music = "d_urobur"
	sky1 = "doomsky1"
}

map onsl2m01 "Penetration"
{
	titlepatch = "penetr"
	exitpic = "onsl_int"
	intermusic = "onsl_dm2"
	levelnum = 6
	music = "d_onsl2"
	sky1 = "onsl2sky"
}

map dweller1 "Dweller map01"
{
	levelnum = 7
	music = "$MUSIC_RUNNIN"
}

map ssl2 "SSL2"
{
	intermusic = "ssl2_int"
	levelnum = 8
	music = "d_ssl2"
}

map king1 "King1"
{
	levelnum = 9
	music = "d_d5m1"
	sky1 = "doomsky1"
}

map pobla8 "Point Blank 8"
{
	levelnum = 10
	music = "$MUSIC_RUNNIN"
}

map styx8 "Fest of the Dead"
{
	levelnum = 11
	music = "$MUSIC_DDTBLU"
	sky1 = "d5sky1"
}

map mancerx4 "MancerX map04"
{
	intermusic = "man_int"
	levelnum = 12
	music = "$MUSIC_AMPIE"
}

map onsl3m01 "Onsl3 map01"
{
	exitpic = "onsl3int"
	intermusic = "onsl_dm2"
	levelnum = 13
	sky1 = "onsl2sky"
	music = "d_onsl3_"
}

map b11m05 "Bleed"
{
	titlepatch = "bleed"
	exitpic = "b11_int"
	intermusic = "d_b11int"
	levelnum = 14
	sky1 = "b11sky1"
	music = "d_b11m05"
}

map xenosx9 "XenosX map04"
{
	levelnum = 15
	sky1 = "xenossky"
	music = "$MUSIC_BETWEE"
}
