// Main Actors
#include "actors/global.txt" // Global actors that are REQUIRED for some of the below.
#include "actors/marine.txt" // Marine class and weapons.
#include "actors/hunter.txt" // Hunter class and weapons.
#include "actors/cyborg.txt" // Cyborg class and weapons.
#include "actors/sjas.txt" // Sjas class and weapon.
#include "actors/creeper.txt" // Creeper class and weapon.
#include "actors/jskull.txt" // Jitterskull class and weapon.

// Optional Actors
#include "actors/noitems.txt" // Replacement actors for all possible items in Skulltag.
#include "actors/gibs.txt" // Gib definitions.