.Best viewed in SLumpEd or notepad!
                                                                              
     -o:`                                                                       
      /NN/                ./+oosoo/:`                                           
      `mNNy. :`        /shhhddddyhhdmdo:`                                       
      `myddh+hh`      shddddddddhyhdddMMm+`                                     
     -omydddyyms    .ohddddddyhddhhhdhmMMNh-                                    
    -hhhhhhdhyNy    -sydshdhyhddddhhdsmNNNMN-                                   
   `sddddhhddmMs    - .y+hhyyddhhh+hdyMMMMNM:                                   
   .hddddyhddMs`   :`  -/dysyhyo+/+yhsMNdhmd-                                   
    oh/sdhhdmo    `+    /o/:-.`    yhhdyoyhs                                    
    :- `sdhdN`    `s/../ss+`      .yddd+sdh-                                    
        +dhdm.     `syhhddhy+:-::/shddh+yho`                                    
        +ddhdy      /hysyyyddhshyyyyddhyydMmy+o/-`                              
        /hdhdd+     -ooymmo+yhosydddyhdhddNMMMMMNms-                            
        `-ydddd/    `/+/o+/+++shdddoshh+sdmmNMMMMMMNd+-                         
          .ydddd+   `+:sy+/////ddmosh+ds+odMmMMMMMMMMMmh:                       
           .hdddho` :y+/+//////dNosyh/ym++hNMMMMMMMMMMNmms-                     
            +dddddy:/y+/+++/+ohdd/hyd+oMssMMMNNNMMMMMMMMNmdy.                   
            .ddddddhyyh+++++yyyhs+syNyhMNNMNdddmMMMMMMNMMMdm`                   
            .ddddddddhdhy++/yyhs++oyNdMMNmhhmNNNNNmMMNdNMMdMo.``        `..     
            `:oddddhhddddhyyyddhs++yNMNdhyhmdhssshMMmddNMMhMMNddhso+:-` ---` `  
          `...:ddddhhdddddy/.sdddyyhNmhyhsooooyhdmNddddNMMydNMMMMMMMMNmy+.      
         `oyyhdddddddddddh`  .ydddyddhshyssssssssyyhhddNMMyddmMMMMMMMNho/-      
           `.-/+osyyyyhhdd+.  .yhdhdddhyyhhhdddhyyhhhddMMhhddddNMMMMMh.    -/-  
                  ````..://:  :yyhhdddddddddddhyhdhhhmMMhydddddddmmNMMNy/.      
                              `/yhyhddddddddhyydmhhdmMMdyhyhhddddddmNMN:..      
                  ./sys:`   /syyhddhddddddhhyhdddddmMMddy:`.-:///////++/`       
               `:shdNMMMds-`./oyyhhhhhhhhhyhddddddmsNdmmdy.                     
              .sddddMMMMMMMd+.  ``-----:shddddddh+//:::-.                       
              hdddddddMMMNmNMNh:` ```/shdddddddh:-:`                            
              ddddddddNNNNdddmmNmhhydddddmdddddds+`                             
              sdddddddm.:hddddddddddddddddddddyds-                              
            ./yddddddmMmmNdddddddddddddddddddddy`                               
            .//+osyydMMMmddddmmmmmmmmmmmmmmmdyso.                               
                  -/sNMMMMMMMMMMMMMMMMMMMMMo                                    
                  oydmNMMMMMMMMMMMd+:::/hMMNo`  ::                              
                    `-/+yydmNNNNMMNmdhhmMMNNho                                  
                            ``....-:////:-.                                     

  ____  _                    _                     _   _                                      
 / ___|| |__    ___   _   _ | | ___  __   __ ___  | | | | _   _  _ __ ___    __ _  _ __   ___ 
| |  _ | '_ \  / _ \ | | | || |/ __| \ \ / // __| | |_| || | | || '_ ` _ \  / _` || '_ \ / __|
| |_| || | | || (_) || |_| || |\__ \  \ V / \__ \ |  _  || |_| || | | | | || (_| || | | |\__ \
 \____||_| |_| \___/  \__,_||_||___/   \_/  |___/ |_| |_| \__,_||_| |_| |_| \__,_||_| |_||___/

GVH Version 2 beta 4 (FOR USE WITH Skulltag 97E-alpha - Build 2293 and higher)
==============================================================================================
==============================================================================================

********************
*INTRODUCTION      *
********************

* NOT FOR THE FAINT OF HEART! *

The Ghoul's Forest is a series created by Me, CutmanMike. Rather than you're old run
 'n gun adventures on regular doom, the Ghoul series put your player in a dark forest, usually
with very limited ammo and a single tough, scary monster to kill. For Doom fans it was hit or 
miss, but regardless original The Ghoul's Forest spawned two sequels, many fan created WADs 
and videos, and now Ghouls versus Humans: A team based class deathmatch WAD that brings the 
lovable creatures from the Ghoul series to the arena!

Players are put into two teams. Humans and Ghouls. Each team has different classes to choose 
from. Humans have the Marine, Archer and Cyborg to choose from, while the Ghoul side has Sjas,
 The Creeper and Jitterskull. Each class has unique attacks and abilities, pros and cons. 
There are no items, weapons, powerups or anything else to rely on. Just you, the other players
 and the map.
 
Pick your favourite class and get fragging!

Visit http://cutstuff.net for more info, expansions, stratergies and more!

********************
*CLASSES           *
********************

----------
Human Side
----------

Marine: Good old Doomguy is loaded to the bone with 3 weapons to choose from. He has dual 
pistols with infinite ammo, a shotgun for close range and a machinegun for those "Get away 
from me!" moments. He also carries a stock of grenades for those desperate moments.

Hunter: The hunter from Ghoul3. Armed with his trusty bow, he snipes the ghouls for quick 
kills. He can also enchant his arrows with magic by changing weapon. Fire arrows are 
explosive and have a damage radius, ice arrows fire as three slow ice bolts and lightning 
arrows fire instantly with high damage.

Cyborg: A new character for the series, the cyborg is half man half machine. He carries a 
powerful rapid fire plasma weapon. His ammo is energy based and charges back automatically in
 battle. Sharing his energy is his jetpack, which allows him to fly but drains energy much 
faster. He stomps around while searching for targets, making them aware of his presence.

----------
Ghoul Side
----------

Sjas: The most popular of the Ghoul crowd, Sjas is the all rounder for the Ghoul team. He has 
has more health than The Creeper but less than Jitterskull. His attack is his legendary high 
pitched scream which will kill any enemies up close instantly. The downside is that Sjas is a 
very loud being as he will scream as he moves. To make up for this though, staying still makes
 Sjas semi-transparent, making it easier to dive out of the shadows and scare foes. Sjas is 
the only class that can fly constantly. He has an altfire: A shielding scream which reflects 
projectiles away from him and pushes opponents away.

The Creeper: The scariest ghoul around will prove his worth in GvH. He has very little health
 and easily die in a couple of shots. As he slowly moves he is constantly whispers curses to 
himself, letting players know hes near. To make up for this, he is the smallest class and is
the most difficult to land hits on. He can easily hide behind steps, scenerey, behind doors 
etc to slowly move towards his target and scare the living daylights out of them and kill them 
instantly. His altfire is a curse ball. It allows him to stun his opponents and go for the kill
 quickly before they recover. There are more cons to playing as The Creeper than the other
classes but nothing beats being able to control the scariest attack in the Ghoul series!

Jitterskull: The oversized Jitterskull is the bulkiest class available. He boasts a huge 
amount of HP and a ferocious charge attack that can be repeatedly used to slam players back. 
He has a bizzare movement pattern which both users and opponents will have to get used to. 
He is also naturally a huge target, barely being able to fit in places the humans can go. 
Unlike the other ghouls which can rely on hiding and stealth to pick off their enemies, 
Jitterskull is all brawl. Jitterskull can also slowly hover around the map with his altfire.

********************
*GAMEPLAY MODES    *
********************

Ghouls versus Humans should be compatable with all of SkullTag's gameplay modes, but it is 
designed for Team Deathmatch and Team Last Man Standing. Classes have been balanced for these
 modes and should be played in team games. After all, it isn't called "Ghouls vs Humans" for 
nothing is it?

----------
DMFLAGS
----------

Your options (DMFLAGS) should naturally be up to the server, but GVH has some flags that are 
required to be off or on in order to play properly.

* Crouching is up to the server, but keep in mind players will dislike any creeper players as
 crouching with the creeper makes him almost invisible.
* Drop weapons must be OFF. Picking up weapons that belong to other classes is a big no no.
* SkullTag's silly "Start with the shotgun" flag should definately be disabled.
* Allowing freelook is highly encouraged as we have two flying classes.
* Players automatically put on a team should be off so players can pick their classes before 
joining the game.
* Infinite ammo, again up to the server but some classes will lose ammo anyway due to the 
way their weapons are coded.
* Wall running MUST be disabled. Otherwise Jitterskull will not work properly. It would be 
best to keep COMPACTFLAGS as 0 to prevent similar bugs.

If you're not sure what DMFLAGS to set or you are in doubt, use the following flag settings:

DMFLAGS = 2622592
DMFLAGS2 = 0
COMPATFLAGS = 0

********************
*BOT SUPPORT       *
********************

This wad contains various bots you can use for offline or online bot matches. Keep in mind that 
 they need to be assigned to the right teams or they won't spawn as their prefered class.

If you're planning to use bots in team matches, use the compatflag "Player keeps his team 
after map change" (8192).

********************
*ADDITIONAL CREDITS*
********************

----------
Testers
----------

Firewolf
Wario
Zippy
Icy
KeksDose
Snarboo
Eriance
XutaWoo
Wills
_Dark_
DevilHunter
Zorcher
Hetor

---------
Audio
---------

Bouncy
Eriance
LittleWhiteMouse
DJ-Roulette
XxX-WOLF-XxX
DavidOrr
Jonathan Bradley (hereforrock)
DarKsidE555
Wolfguard

Note: Song titles etc can be found in music/LICENSING.txt

---------
Artwork
---------

FuPoo

---------
Graphics
---------

Id Software
Raven Software
Eriance
Rouge Entertainment
cool-text.com
Cabal Online
Nash
Kinsie
Marty Kirra
Esselfortium

---------
Coders
---------

HotWax
Nash
Kinsie
carlcyber

---------
Special Thanks
---------

Randy Heit
Carnevil
Graf Zahl
Torr Samaho
Newgrounds.com

*** IF YOU BELIEVE YOU DESERVE CREDIT FOR SOMETHING E-MAIL ME ***

********************
*CONTACT		  *
********************
Website: http://www.cutstuff.net

If you wish to contact me, give me feedback, hatemail, whatever, drop me a line!

mikehill2005@gmail.com

********************
*PERMISSIONS       *
********************

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT ME FIRST!!!

==============================================================================================
==============================================================================================