SkullsonStick
{ 
	DoomEdNum 21033
	Sprite HEL3
	Solid
	Frames "A" 
	Radius 32 
	Height 64
} 

BloodyCage
{ 
	DoomEdNum 21038
	Sprite HEL4
	Solid
	Frames "A" 
	Radius 32 
	Height 64
} 

CageofSkulls
{ 
	DoomEdNum 21045
	Sprite HEL2
	Solid
	Frames "A" 
	Radius 32 
	Height 64
} 

RedCeilingLight
{ 
	DoomEdNum 21063
	Sprite LITR
	Frames "A" 
	Radius 32 
	Height 10
} 

BullHeadonStick
{ 
	DoomEdNum 21067
	Sprite HEL1
	Solid
	Frames "A" 
	Radius 32 
	Height 64
} 

BloodyWell
{ 
	DoomEdNum 21068
	Sprite HEL5
	Solid
	Frames "A" 
	Radius 32 
	Height 32
}

AngelofDeathStatue
{ 
	DoomEdNum 21069
	Sprite ADTH
	Solid
	Frames "A" 
	Radius 32 
	Height 64
} 

BrownColumn
{ 
	DoomEdNum 21071
	Sprite COL2
	Solid
	Frames "A" 
	Radius 32 
	Height 64 
} 


ACTOR SpearofDestiny : CustomInventory 21074
{
	+AUTOACTIVATE
	Inventory.Amount 1
	Inventory.MaxAmount 0
	Inventory.PickupSound ""
	Inventory.PickupMessage "Spear of Destiny"
	States
	{
	Spawn:
		SOFD A -1
		Loop
	Pickup:
		SOFD A 0 ACS_Execute(10, 0, 1)
		Stop
	}
}
